Doom Donuts
DARK 1

Doom Donuts

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 2673




FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 8, 2026
31± 8/ 100
Power Score
Intrinsic 35
Deck 28

Doom Donuts — Power Evaluation

Final Score: 31 ± 8 · Confidence: Medium

  • Intrinsic: 35 · Deck: 28 · Meta: provisional
  • Primary role: Board breaker · Secondary: Utility

Why it scores here

Doom Donuts is a Level 1 DARK Fiend with 0 ATK and 0 DEF, so the body is cheap and easy to summon but adds little on its own. Its only value is a FLIP effect that destroys face-up monsters with original ATK or DEF of 0, a narrow target set, and the card itself qualifies, so it likely destroys itself (inferred). The 0 ATK/DEF stat line earns nothing; points come from low deck cost and a modest material body, while the narrow sweep, absence of combo evidence, and likely self-destruction keep the score low.

Axis scores

Axis Score Evidence
Accessibility 35 A Level 1 body is easy to summon, but the effect needs a 0-stat board to pay off and it appears in only 2 sampled decks (observed).
Combo & Conversion 10 No recorded combo boards include the card, so it converts to nothing beyond its own body (observed; text-only inference).
Resource Economy 20 The sweep is symmetric and the card likely destroys itself, so card advantage is near zero or negative in most spots (inferred).
Effect & Interaction 25 The effect is a narrow board wipe against 0-stat monsters only, with no hand-trap or negation reach (verified text, inferred impact).
Material Utility 35 A Level 1 DARK Fiend is a cheap generic material for Level 1 pieces, and it still converts when the effect is negated (inferred from text).
Resilience & Flexibility 15 It is a single body that is lost on activation, and a set copy is exposed to any negation of the FLIP effect (inferred).
Deck-Building Efficiency 65 It is a single-copy, low-cost slot with no garnet or locking restriction, so it is easy to run (verified text, observed deck copies of 1 and 3).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Utility. Intrinsic ≈ 35, Deck ≈ 28, Meta = provisional. Modifiers: Self-destruction on activation (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap Level 1 body that is easy to summon and to set
  • Sweeps a 0-ATK/DEF board, which can be decisive against 0-stat monsters
  • Single-copy slot with no garnet or lock restriction

Weaknesses

  • Narrow target set: only 0 original ATK or DEF monsters
  • Likely destroys itself on activation (inferred)
  • No recorded combo evidence and no guide coverage
  • Symmetric effect that also hits the owner's own 0-stat monsters

Counters / choke points

  • Negation of the FLIP effect
  • Opponent running no 0-stat monsters, which leaves the effect with no targets

Best use

Situational sweeper / Utility. Decks: Labrynth, Purrely. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: FLIP destroys all face-up monsters with original ATK or DEF of 0; Level 1 DARK Fiend, 0 ATK / 0 DEF, effect monster, legal in TCG, OCG, MasterDuel, DuelLinks
  • Observed: Appears in 2 sampled decks (Labrynth, Purrely) at 1 and 3 copies; Zero recorded combo boards include the card; No guides mention the card
  • Inferred: The card destroys itself on activation because it is a 0-stat face-up monster when the effect resolves; Narrow impact: most boards have no 0-stat targets
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) available, so archetype inclusion is inferred from the 2-deck sample no banlist token, assumed 3 copies (unlimited)











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